Martin Jaud // Houdini FX Artist
Martin Jaud
Martin Jaud // Houdini FX Artist

Slice it

There is something satisfying about shooting an object through lots of points. Shuriken modelled in Maya. FX in Houdini. Personal project rendered with Redshift.

See all Projects
Destruction RnD
03/2019
Growth and gravity
01/2019
The thing
01/2019
Well, I tried
01/2019
There is Magic in the Air
01/2019
Noises in the vent shaft
01/2019
Logo animation
01/2019
Turn up the volume
01/2019
Lonely sparkler
01/2019
Anime style explosion
01/2019
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